Be responsible for the design of various in - game systems, including but
not limited to the mission system, economic system, and character growth
path.
Develop and refine game rules, write detailed design documents, and
ensure that design concepts are accurately conveyed to the development team.
Keep an eye on market trends, continuously optimize existing game
content based on player feedback, and propose innovative gameplay ideas.
Qualifications:
Relevant professional background such as game design, digital media art,
with a bachelor's degree or above.
At least two years of game planning experience, with a complete game
project experience.
Love for games, with a deep understanding and unique insights into
various game genres.
Strong logical thinking and writing abilities, proficient in using
tools like Axure and Visio for prototype design.
Plus Points:
Having published articles or viewpoints on game design on well - known game
platforms.
Proficiency in one or more foreign languages, which is helpful for
international project communication and cooperation.