Be responsible for the design of various in - game systems, including but not limited to the mission system, economic system, and character growth path.
Develop and refine game rules, write detailed design documents, and ensure that design concepts are accurately conveyed to the development team.
Keep an eye on market trends, continuously optimize existing game content based on player feedback, and propose innovative gameplay ideas.
Qualifications:
Relevant professional background such as game design, digital media art, with a bachelor's degree or above.
At least two years of game planning experience, with a complete game project experience.
Love for games, with a deep understanding and unique insights into various game genres.
Strong logical thinking and writing abilities, proficient in using tools like Axure and Visio for prototype design.
Plus Points:
Having published articles or viewpoints on game design on well - known game platforms.
Proficiency in one or more foreign languages, which is helpful for international project communication and cooperation.